Result: fail
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:01.487059 |
| Stdout |
Actual MRD is too small (may cause incorrect results) GL_DEPTH_BITS = 24 Ideal MRD at near plane is 1.192095e-07 (nominally 2 bits) Actual MRD at near plane is 5.960464e-08 (nominally 1 bit) Ideal MRD at infinity is 1.251522e-07 (nominally 2 bits) Actual MRD at infinity is 0.000000e+00 (nominally 0 bits) |
| Stderr |
SWR detected AVX2 vert shader 0x7fe2c9ab2000 frag shader 0x7fe2c9ab0000 vert shader 0x7fe2c9aae000 frag shader 0x7fe2c9aac000 fetch shader 0x7fe2c9aaa000 fetch shader 0x7fe2c9aa8000 SWR destroy screen! |
| Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /home/ilia/src/piglit/bin/gl-1.4-polygon-offset -auto -fbo |
| dmesg |